A Second Chance: Adding addition lives (Game Dev day 37)

Name it whatever you want.
Sorting Layer = Foreground
The extra life collectable.
This is almost identical to how we programmed damage, but we added a life instead of subtracting one.
This list keeps getting longer.
Line 54, increased second integer from 4 to 5, allowing for all 5 possible powerups to be spawned in.
Success! We gained a life back.
First spawn was an extra life!

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Jack Leavey

Jack Leavey

I am a software engineer with years of experience branching into game development, specifically in Unity. Follow along for guides on creating game mechanics!