Animating Characters — Using Mixamo

Jack Leavey
Nov 27, 2022

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Check Out Mixamo Here!

Idle Animation

With the model chosen, animating the character is the next step. Fortunately, Mixamo offers a large library of animations for free!

Using Mixamo is simple:

  1. Log in (Or create an account)
  2. Upload your model (.FBX file)
Drag your FBX file into the box to upload your model!

3. Find the animation you want.

4. Download the animation!

Ensure the file is downloaded as “FBX for Unity”, “With Skin”, and 30 fps!

Once downloaded, add the animation to your project.

Make sure the Animation is set to “Rig” and “Generic”.

Make sure your animation has these settings, or it may not work!

Finally, duplicate the animation file. You will be able to modify the copied file, enabling extra controls like looping!

After you have successfully duplicated the animation, attach it to the desired model’s Animator Controller in the “Animator” Window

Attach the animation.

As this is the only animation in, it will default to play as soon as the model is enabled (which for us is at game start).

With Looping turned on, we get the desired result!

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Jack Leavey
Jack Leavey

Written by Jack Leavey

I am a software engineer with years of experience branching into game development, specifically in Unity. Follow along for guides on creating game mechanics!

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