C# and Cinemachine — The Basics

Add Cinemachine to the list.
Gameobject Array
Pressing R disables the first camera, Cinemachine moves to the next camera.
Make sure you have this reference, or the following example will not work.
Pressing Space.

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Jack Leavey

Jack Leavey

I am a software engineer with years of experience branching into game development, specifically in Unity. Follow along for guides on creating game mechanics!