Filebase: Assets At Your Fingertips!(Game Dev Day 67)
Having wrapped up my previous project (Stealth Game), I am moving onto level design. One of the obvious necessities for designing any level is, of course, the actual models and textures use to build the environment. These can be self made, bought in packs, or commissioned by artists. Fortunately, I have access to an asset database dubbed Filebase!
Once you have a membership, Filebase is installed like any other Unity Package (Window>Package Manager> Filebase). Then you can import the assets you want to utilize directly into your Unity project for ease of access.
From there, you can either find them in your hierarchy or use the folder icon at the top of Filebase to auto-locate all of the Filebase assets in your current project.