rom Development to Build — Building in Unity
When you play a videogame, you are playing what is referred to as a build. This is the end user experience package that the developers ship on the disc (or send to your device directly through a download.
Builds generally do not contain developer information or assets. This saves greatly on storage space, leading to faster read times and lower storage costs.
Creating a Build in Unity could not be easier! Let’s create a build for the example Space Shooter I have been using to teach basics.
A few things to make check when you’re making your build:
- Make sure all the scenes you want included are listed at the top of the window.
2. Make sure you are building for your intended audience. If you want to be able to download your project and play it on a Windows computer, the default setting will work.
You can also specify information about your build inside the Player Settings tab, like the program’s name, icon, resolution, etc.
Then just build the game to a new folder location.
NOTE: Do NOT build inside of your project folder. Make a new location for builds.
Finally, go to where you built your game and run the .exe file and play your title!