Let’s Get Moving — Movement in Unity

The Player
Creating a new cube from the Hierarchy.
Creating a New C# Script.
A new script should look like this.
Remember to set your applicable variables for any programming.
This tells my player gameobject to be at 0,0,0 when the game starts, regardless of where they actually were.

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Jack Leavey

Jack Leavey

I am a software engineer with years of experience branching into game development, specifically in Unity. Follow along for guides on creating game mechanics!