Post Processing and You — Creating a Post Processing Profile!

Window>Package Manager> Post Processing > Hit install at the bottom right of the window.
Make sure to set the layer to the Post Processing layer you created earlier.
You can name this whatever you want, but keep it organized!
“Is Global” means apply the effects to the entire game, but you can make area specific volumes too!

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Jack Leavey

Jack Leavey

I am a software engineer with years of experience branching into game development, specifically in Unity. Follow along for guides on creating game mechanics!