Prototyping to URP — Platforming
With the baseline logic for the platforming out of the way, it’s time to beautify the game!
Creating a new project in Unity URP is quick and easy!
Once inside, I receated my player.cs script (see previous articles for details). I also added a humanoid model that I will be animating shortly.
Often times when importing materials to URP (or HDRP) they will appear as a bright pink color. To fix this, you need to import them to your current pipeline.
And that’s it for importing to URP. Next, I will be explaining the Unity animation system, as well as how to use Mixamo to get access to animations for all your needs!